This was my entry for the current CGTalk Harcore Modelling Challenge: Comic Book Masters. The aim was to do a character in the style of a favourite comic book artist, […]
Did this guy over the weekend. Might play around a little more with him, but I thought I’d post it.
Sculpting old characters is always fun. Sculpted and textured in zbrush, retopo and rendering in Blender.
Getting my head around all the brushes and features that zbrush has to offer. It’s a pretty incredible program. I did this one with the aid of some videos by Ryan Kingslien […]
I got ZBrush 4.0 today, and as I no longer even bother keeping a windows install on my machine, I was a little worried about how well it would work […]
I participated in the current CGSoc Hardcore Modelling Challenge, in which the aim was to create a single model and then create 15 different expressions on that model. I used […]