Here are some models I made over the past year, I put together some turntable renders for a little showreel. Most of these are modelled in blender/sculpted in zbrush. The […]
I’ve started doing some anatomy practice based on the idea outlined at the Art of Anatomy forums, to try and improve my anatomy knowledge. The aim is to study each […]
Sculpted in ZBrush and rendered in blender. Just a rough sculpt but I liked the look of him.
Testing out the rig and shapekeys for a face I made.
The models I made for the CGTalk “Icons of Sci-Fi” HMC. I didn’t actually get around to finishing them on time for the challenge, but they were fun to do. […]
This was a fun little exercise in building a face/head from the ground up. Starting with the skull, then placing the muscles and cartilage, and finally to skin. I learned a lot […]
Or something like that. Blender and zbrush.
This was my entry for the current CGTalk Harcore Modelling Challenge: Comic Book Masters. The aim was to do a character in the style of a favourite comic book artist, […]
Did this guy over the weekend. Might play around a little more with him, but I thought I’d post it.
Sculpting old characters is always fun. Sculpted and textured in zbrush, retopo and rendering in Blender.