You can find one of my most recent tutorials in the current issue of 3DArtist magazine, which is out now. The article takes you through creating a fantasy castle built on a forest covered mountain in Blender.
A short demo video of the rig I made for our section of the Project Gooseberry teaser trailer.
Last week I did a live webcast presentation for O’Reilly, where I talked about tips and tricks for creating cycles node materials. I covered different ways of working with node […]
Previously I posted some pictures of the 3D printed version of the spider bot from my book, Blender Master Class. In my original post I promised I’d put together a […]
This months 3D Artist magazine is a Blender special issue, featuring lots of blender related tutorials and articles. I had the pleasure of working on an image for the cover […]
I’ve got a couple of new tutorials up on Blender Cookie, on modelling and rendering an ancient Greek temple. You can find them here. You’ll need to be a CG cookie member […]
I made this guy for a tutorial on blendercookie.com. The tutorial covers baking textures in blender from a high poly sculpt to a lower resolution mesh for rendering , then […]
Hair used to be something I really hated having to do in CG, and to this day you’ll see more than a fair share of baldies amongst my works. However […]
It seemed a fitting name for him. This was a project I worked on just for fun, that I recorded as a timelapse. I thought I’d put together a post […]
Modelling a head in Blender. This video covers me modelling the head poly-by-poly and then doing some low-detail sculpting to fill out the forms. The basic modelling was done in […]