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Tag Archives: textures

Atmospheric Rendering with OSL

October 2, 2014by Ben Simonds 16 Comments

My latest experiment into OSL shading is focused on implementing a sky shading model similar to cycles’ existing sky textures, but with control over the viewer’s altitude.

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Quick Projects

Mini-Tutorial: Creating Seamless Textures with GIMPs Resynthesize Plugin

May 12, 2011by Ben Simonds 1 Comment

This is just a quick little video tutorial to test out my new screen recording setup and to show off how to use GIMP’s resynthesize plugin. One thing to note […]

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Tutorials

Texture Site Roundup

November 11, 2010by Ben Simonds 3 Comments

I’ve seen a few new texture sites pop up lately, so I thought I’d compile a list of a few of my favourites for others to look through: CGTextures.com My […]

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Resources

Physics and Creating Plausible Materials.

August 27, 2010by Ben Simonds 13 Comments

Something that is really handy to bear in mind when creating a material, is how it would interact with light in the real world. Even if you aren’t interested in […]

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Tutorials

Quick Tips and Tools for Texturing With GIMP

June 8, 2010by Ben Simonds 10 Comments

GIMP may not have the technical bells and whistles of photoshop, but if you know your way around it, it still gets the job done. The following are a few […]

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Tutorials

Three Layer SSS in Blender Demystified

May 31, 2010by Ben Simonds 57 Comments

Something that gives a lot of people trouble when creating characters is implementing convincing subsurface scattering (SSS). Blender’s SSS shader comes with a wealth of options that make it easy […]

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Tutorials
The Captian

Blending Life 2010

February 24, 2010by Ben Simonds 28 Comments

After learning so  much from last year’s blending life competition, I couldn’t wait to test out what I’d learned since in making my entry this year. It was tremendous fun […]

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