I made this guy for a tutorial on blendercookie.com. The tutorial covers baking textures in blender from a high poly sculpt to a lower resolution mesh for rendering , then […]
This is a rig I created as a test for the Two Rivers Partnership, a small animation and VFX studio in London I work for. They’ve kindly allowed me to […]
Or something like that. Blender and zbrush.
Sculpting old characters is always fun. Sculpted and textured in zbrush, retopo and rendering in Blender.
It seemed a fitting name for him. This was a project I worked on just for fun, that I recorded as a timelapse. I thought I’d put together a post […]