I’ve started doing some anatomy practice based on the idea outlined at the Art of Anatomy forums, to try and improve my anatomy knowledge. The aim is to study each […]
This was a fun little exercise in building a face/head from the ground up. Starting with the skull, then placing the muscles and cartilage, and finally to skin. I learned a lot […]
Getting my head around all the brushes and features that zbrush has to offer. It’s a pretty incredible program. I did this one with the aid of some videos by Ryan Kingslien […]
Some practice at écorché style anatomy sculpting with blender 2.5. Rendered in blender internal (though actually the material looks just the same as a GLSL preview, I just wanted nicer antialiasing).
Anatomy is a subject dear to my heart, and drawing and modelling anatomical forms is a skill I’m always striving to improve. With that in mind I wanted to write […]