Click the image above for full size, then try and look through it. If you’ve still confused I’m not surprised, there’s a bit of a knack to it. Yesterday, I […]
Some practice at écorché style anatomy sculpting with blender 2.5. Rendered in blender internal (though actually the material looks just the same as a GLSL preview, I just wanted nicer antialiasing).
I got a pair of 3D anaglyph glasses off amazon the other day, and had a go at creating anaglyph 3D images. The method is actually extremely simple – all […]
A bit of Futurama fanart, makes a nice wallpaper I reckon. Click for full size. Blender for modelling, Inkscape for the label design, Luxrender for rendering, GIMP for Postwork/Text. Back […]
This is now my blog/portfolio where I’ll post the 3d work I’ve been doing lately, and maybe the odd resource/tutorial once in a while. Over time it will hopefully become […]