Free Rig: Jake
This is a rig I created as a test for the Two Rivers Partnership, a small animation and VFX studio in London I work for. They’ve kindly allowed me to […]
This is a rig I created as a test for the Two Rivers Partnership, a small animation and VFX studio in London I work for. They’ve kindly allowed me to […]
Hair used to be something I really hated having to do in CG, and to this day you’ll see more than a fair share of baldies amongst my works. However […]
I’ve been trying to replicate some of the brushes I’ve been using a lot in zbrush in blender, in particular the rake brush, which I find very useful. Here are […]
I’ve seen a few new texture sites pop up lately, so I thought I’d compile a list of a few of my favourites for others to look through: CGTextures.com My […]
Anatomy is a subject dear to my heart, and drawing and modelling anatomical forms is a skill I’m always striving to improve. With that in mind I wanted to write […]
Edit: I’ve updated the .blend download to fix an issue with the rendered matcap images not aliasing correctly when used as matcaps, but to get the most out of the […]