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Category Archives: Resources

Randomiser Add-On:

April 2, 2014by Ben Simonds 47 Comments

A python add-on for Blender that provides tools for animating text and object data.

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Python, Resources, Technical

Review: Blender 3D Printing Essentials

January 4, 2014by Ben Simonds Leave a comment

Gordon Fisher’s Blender 3D Printing Essentials (published by PACKT, who sent me a review copy), is a guide to creating models for 3D printing with Blender.  As PACKT currently have […]

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Reviews

Controlling HDRI Lighting with Nodes

November 7, 2013by Ben Simonds 12 Comments

I’ve seen a couple of posts recently on getting more control over HDR based lighting setups, specifically in terms of getting crisper shadows. In particular Reyante Martinez and Greg Zaal […]

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Resources, Tutorials

Rubber Ducky

August 16, 2013by Ben Simonds Leave a comment

  This fella was just a very quick little model I made for a larger project, but I kinda liked him and wanted to share him, so I stuck him […]

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Quick Projects, Resources

Light and Colour Perception or Why are Leaves Green?

May 30, 2013by Ben Simonds 17 Comments

This post is about how we perceive colour and how this relates to art and computer generated images. I find working digitally that I sometimes forget that there’s a real […]

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Resources

Smarter Scrape Brush

May 1, 2013by Ben Simonds 4 Comments

(Apologies for the crappy audio.) A quick mini tutorial on a couple of sculpt brush settings I came up with. They work quite nicely for refining planes quickly when sculpting […]

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Resources, Tutorials

Halftone Shader

February 14, 2013by Ben Simonds 3 Comments

Just want the blend? Skip to the end. This is something I made for work recently and have since been playing around with. It’s pretty fun, so I thought I’d […]

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Resources, Technical, Tutorials

Blender Master Class: A Hands-On Guide to Modeling, Sculpting, Materials, and Rendering

January 4, 2013by Ben Simonds 11 Comments

If you’ve noticed I’ve been updating the site a bit less frequently of late, this (and busy times at Gecko Animation) is pretty much why. Along with the talented and […]

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Big Projects, Blender, Resources

Basemeshes

July 31, 2011by Ben Simonds 14 Comments

I created a couple of base meshes recently to give me something to start with when sculpting heads and bodies. I thought I’d make them avaliable. I’ve also included a GLSL matcap […]

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Resources

Book Review: Blender 2.5 Character Animation Cookbook by Virgilio Vasconcelos

July 18, 2011by Ben Simonds 1 Comment

[vimeo 25286653] I got Virgilio Vasconcelos’ new book, Blender 2.5 Animation Cookbook in the post from PACKT publishing the other day, and they asked me to write a review. I’ve  been […]

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Resources

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