Open Shading Language Experiment
I’ve been trying to learn a bit about writing OSL shaders the past couple of days, and I’m finding it pretty interesting. So far I’ve just learned a bit about […]
I’ve been trying to learn a bit about writing OSL shaders the past couple of days, and I’m finding it pretty interesting. So far I’ve just learned a bit about […]
Gordon Fisher’s Blender 3D Printing Essentials (published by PACKT, who sent me a review copy), is a guide to creating models for 3D printing with Blender. As PACKT currently have […]