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Monthly Archives: October 2010

Blender conference day two highlights.

October 31, 2010by Ben Simonds Leave a comment

Jan-Willem van Dronkelaar's head sculpting presentation was excelent, in particular he had a few great anatomy tips for the face that I want to apply in some studies when I […]

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Blender Conference Day One Highlights

October 30, 2010by Ben Simonds 3 Comments

The amazing 4K screen in the foyer showing sintel. David Revoy's mypaint demo had some excellent tricks. Including the brush context picker (Shortcut key w), which actually picks out the […]

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ZBrush Sculpting

October 24, 2010by Ben Simonds Leave a comment

Getting my head around all the brushes and features that zbrush has to offer. It’s a pretty incredible program. I did this one with the aid of some videos by Ryan Kingslien […]

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Quick Projects

ZBrush 4.0 and Wine

October 20, 2010by Ben Simonds 14 Comments

I got ZBrush 4.0 today, and as I no longer even bother keeping a windows install on my machine, I was a little worried about how well it would work […]

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Software

Rocky

October 14, 2010by Ben Simonds 4 Comments

It seemed a fitting name for him. This was a project I worked on just for fun, that I recorded as a timelapse. I thought I’d put together a post […]

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Quick Projects, Tutorials

Anatomy Practice

October 6, 2010by Ben Simonds 1 Comment

Some practice at écorché style anatomy sculpting with blender 2.5. Rendered in blender internal (though actually the material looks just the same as a GLSL preview, I just wanted nicer antialiasing).

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Quick Projects

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