Blender conference day two highlights.
Jan-Willem van Dronkelaar's head sculpting presentation was excelent, in particular he had a few great anatomy tips for the face that I want to apply in some studies when I […]
Jan-Willem van Dronkelaar's head sculpting presentation was excelent, in particular he had a few great anatomy tips for the face that I want to apply in some studies when I […]
The amazing 4K screen in the foyer showing sintel. David Revoy's mypaint demo had some excellent tricks. Including the brush context picker (Shortcut key w), which actually picks out the […]
Getting my head around all the brushes and features that zbrush has to offer. It’s a pretty incredible program. I did this one with the aid of some videos by Ryan Kingslien […]
I got ZBrush 4.0 today, and as I no longer even bother keeping a windows install on my machine, I was a little worried about how well it would work […]
It seemed a fitting name for him. This was a project I worked on just for fun, that I recorded as a timelapse. I thought I’d put together a post […]
Some practice at écorché style anatomy sculpting with blender 2.5. Rendered in blender internal (though actually the material looks just the same as a GLSL preview, I just wanted nicer antialiasing).