Physics and Creating Plausible Materials.
Something that is really handy to bear in mind when creating a material, is how it would interact with light in the real world. Even if you aren’t interested in […]
Something that is really handy to bear in mind when creating a material, is how it would interact with light in the real world. Even if you aren’t interested in […]
I like this little guy. Sculpted it today and painted the textures pretty much 90% in blenders texture paint mode. Usually I’d faff around in GIMP with lots of photos, […]
Anatomy is a subject dear to my heart, and drawing and modelling anatomical forms is a skill I’m always striving to improve. With that in mind I wanted to write […]