Posts tagged “V-Ray

Abandoned Power Station

Hmm, maybe it was a power station, maybe a factory or a warehouse. All we know now is it’s falling apart. A project I began a long time ago, which has been gathering dust on my hard drive, so I thought I’d post it up. At some point in the future I might resurrect it in its originally intended animated form, but for now here are some stills.

All the modelling was done in blender 2.49, with some sculpting and texturing in blender 2.5. Most of the texturing was done in GIMP, with a whole bunch of textures from CGTextures.com. Rendering was done in V-Ray, thanks to Andrey Izrantsev’s fantastic blender 2.49 to vray exporter (though the newer 2.5 version is even better). Compositing was done in blender 2.5.

Click images for full size (1920×1080) versions.

Alternatively if you want to see them all nice and large you can view them on flickr.

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Infinite Head Scan Skin Testing

Some testing with blenders v-ray exporter and Lee Perry Smith’s awesome free head model and textures (link). Just trying to match some lighting from a few movies.

I also did some testing with blender internal using a three layer setup (see my tutorial for more on that), and was pretty impressed at the results:


“I seem to be having tremendous difficulty with my lifestyle.”

The models I made for the CGTalk “Icons of Sci-Fi” HMC. I didn’t actually get around to finishing them on time for the challenge, but they were fun to do. The Hitchhikers Guide has always been my favourite Sci-Fi series, and I’ve listened to the radio shows more times than I can comfortably comprehend. The movie was a really fun adaptation of the series too, and in particular I think they nailed the look of the characters and the world… er… galaxy.

Marvin was modelled mostly in blender, Arthur mostly in zbrush. Rendered in V-Ray and postwork in Blender/GIMP. I might find time to texture Arthur at a later date, but for now I’m leaving them as a clay render.


I think you ought to know I’m feeling very depressed…

Just a little WIP render from my current CGTalk hardcore modelling challenge entry. I’m doing Marvin and Arthur from the Hitchhikers Guide to the Galaxy (movie).


From Scratch

This was a fun little exercise in building a face/head from the ground up. Starting with the skull, then placing the muscles and cartilage, and finally to skin. I learned a lot from it actually, as doing things this way illuminates a lot of little subtlties in how the face is constructed and why certain parts look the way they do. I’ll have to do more of it in future.



Go Go Gadget

This was my entry for the current CGTalk Harcore Modelling Challenge: Comic Book Masters. The aim was to do a character in the style of a favourite comic book artist, and I decided on doing Inspector Gadget in the style of the fantastic Jamie Hewlett, of Gorillaz and Tank Girl fame. Anyway here it is, along with some WIP/making of stuff after the jump.

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